I've been working on a 32-bit version of the currently 16-bit texture pack. While there are a lot of awesome texture packs out there, I simply wanted to the original to look a little better. By increasing the resolution by 4, I think I have done that.
I'm calling this version 0.8 because I reckon it's about 80% complete
16-bit
32-bit
16-bit
32-bit
16-bit
32-bit
As you can see it is very similar to the old one, as intended. Yet after using this for about 2 weeks I simply cannot stand the default texture pack anymore.
All 32-bit Texture packs have the glitch of Brick, Iron, Gold and Diamond blocks looking strange as seen above. Also water, lava and fire do not move. Hopefully this will be fixed in the future.
I still prefer the 32-bit however, it just looks so nice in my opinion.
If you want to try it out and give me some constructive criticism here is the 512x512 texture pack:
(save as .png)
To Do:
Complete terrain.png including new textures.
Attempt to change particles.
Attempt to change items.
Attempt to change UI.
I'm calling this version 0.8 because I reckon it's about 80% complete
16-bit
32-bit
16-bit
32-bit
16-bit
32-bit
As you can see it is very similar to the old one, as intended. Yet after using this for about 2 weeks I simply cannot stand the default texture pack anymore.
All 32-bit Texture packs have the glitch of Brick, Iron, Gold and Diamond blocks looking strange as seen above. Also water, lava and fire do not move. Hopefully this will be fixed in the future.
I still prefer the 32-bit however, it just looks so nice in my opinion.
If you want to try it out and give me some constructive criticism here is the 512x512 texture pack:
(save as .png)
To Do:
Complete terrain.png including new textures.
Attempt to change particles.
Attempt to change items.
Attempt to change UI.